Wednesday, December 16, 2015

Bugs: SQUASHED. 2.4.1 UNLEASHED

Okay, it's always delightful when you have bugs hiding behind other bugs, but after the last...  While of fiddly programming work, everything SEEMS to be functioning, I've done 4 or 5 playthroughs now, and, as a bonus, I have actually seen basically all scenes (I think I haven't tried some Frigg iterations so there may still be some issues there, but from the coding there is no reason for their to be).

Anyways, 2.4.1: HERE

Error Report

Okay, as a heads up for everyone, I corrected an error with the original 2.4 version, and, in doing so, I seemed to have broken a bunch of stuff, most significantly the ability to actually access the new content (I think, haven't tried quite enough times so it might have just been the RNG screwing me), but a big thing is the dreams seem to be firing twice, meaning 2 of the 3 events are soaked up with that, I'm going to work on trying to correct it immediately, but just as a heads up, you may not be able to access the new content until I do.  I hate it when you fix one thing and three other things break.  Anyway, TO WORK.

Tuesday, December 15, 2015

See, there's this... Thing.

And that thing is, last night, I said "Hey, I got the farm scene done, but the update isn't done."

And that was totally true.  It was totally true.  It's not anymore.  Not even a little.  Because I like you guys (and because I was pretty tired of going "Yep, here's a not-an-update, I've written Xty words and passages" every 2 or 3 days), I put in 6 hours today, and in the doing put a pretty nice 3,100 words into the game (well, and some coding.  Bloody coding).

Now what does that mean? It means I have an early Christmas present for those of you who celebrate that (er, and a Hanukkah gift for people who celebrate that?  I think it may even be the right time of year rather than early), or maybe just a generic winter celebration gift.  Whatever you like.

And that gift is:

THIS

Pleasures of the Knight 2.4 is ALIIIIIIVE, and actually pretty thoroughly playtested.  I may have missed some stuff, as while I thiiiink I hit every, or close to every, possible permutation, but there's a lot at this point so I might've missed something.  Still, you have THE FARM RANDOM ENCOUNTER, which is a giant block'o content, and a new dream, which I feel some of my...  Longer term readers might have a certain appreciation for.  Also, it contains what is now my personal favorite non sexual scene in it.

Current things of note for the new content: 1) Frigg doesn't lock out any of it, buuuut she also doesn't show up as visible in any of it either so sorry if that breaks immersion a bit.  In a while I'll be doing a "Frigg Update" to back add her scenes and her presence in some scenes.  Also 2) There are at least 2 possible routes that could prevent you from seeing the new dream.  If you get the red demon dream you absolutely cannot get the new dream, and there's a chance (though the pathing is VERY specific) that when you bring Frigg along you won't be able to get it (not due to anything to do with Frigg, just that you've met the conditions for the red demon dream, you just didn't get it because Frigg blocks auto-firing dreams, since she has her own set of auto-firing events).

Also, I've tossed in a few options in the "in progress" filler events to let you tweak your stats a bit to help you hit certain willpower w/e thresholds to get certain event variants.  And I also added a few more things to the end of game tracker and a few other, uh, "Quality of Life"? things.

Anyways, I think that's enough of my going on for now, but for those interested, the upcoming update should take nowhere NEAR as long, because it's just going to be me finally adding in the stats screen.  I may still take like a week or something while I figure the entire thing out, but, uh, that's still less than a month +.

So happy hunting, and I'll see you guys then!

MISSION (though not update) COMPLETE!

I have just finished the last possible exit passage from the farm encounter.  There are one or two things I still have to go back and check over, so it's not "done" done, but it's basically done, meaning I just have that one other random encounter I promised to finish this update.

Just for cheap and easy statistics, the farm scenes, in total, take up about 12,700 words, and 20-something passages, meaning it's about half of the, er, "volume" of the intro, and currently accounts for about 25% of the total content of the game (or at least it will when it goes up).

I'm not sure any of you care about any of that, but I feel like I need to put SOMETHING here, so, er, statistics is what I got =P  Anyways, yes, that hurdle is finally cleared, just got a little...  Additional dream sequence I think I'm going to fill in for the other one.  Something not as given to becoming OH MY GOD HUGE.  And just as a heads up for anyone looking for this dream once it's out, you can't currently get it in a route where you can get the red demon dream, but you can in all the other routes, just in case you're hunting for it later.

Anyways, that's all for now, MELPHY OUT!

Monday, December 7, 2015

Choo choo, get on the farm train.

Yep, got that right, 3 more passages and about 1700 more words implemented into the farm scene today.  There's about 6 more passages until the farm is good and done, and one or two of those should be shorter since they're basically "Yup, and now you're leaving."  I mean, I'm not going to skimp, but there's only so much to say when packing up and leaving.  Then there'll be about a 6 passage long dream section implemented which mean, mnh, getting 2-3 pages done per work day, hopefully just 5 more days of work until this comes out.  Maybe less, sometimes I get more energized when I'm on the cusp of a release (not an uncommon experience, I think.  What, innuendo on THIS weblog?  Crazy right), which might kick up my progress rate.

Oh, also, those of you who come from TFGamessite, or use that forum, I tossed up an incredibly too long question (hey, if I get to include that in the quantity of stuff I got done today, I'm up to 2,500 words!  2,710 With this post =P) for your consideration if you'd like to stop on by and look at it.  Before TL:DRing and doing something else.  Such is the internet.

Saturday, December 5, 2015

Farming along

1,060 words hitting the page today, bringing the first of the two possible farm sex scenes to a close at, including heading to her room and then leaving the next day, 4,900 words (+/- like 20).  I also, some of you will be pleased to know, actually ran through a decent number of the iterations to fix broken links, some of the new code I had implemented (* is for multiplication not x, you know), initialized a few forgotten variables, and implemented all of the text I worked on today (well except the opening of going to sleep in the barn) into my "for print" twine copy.  Very productive all around.

For anyone keeping track (IE: Only me) this update is up to 7400 words, meaning it'll represent over a 15-20% increase in content when it's done, not including the additional coding and stuff.  Which I hope sounds interesting/cool/w/e or else why am I even posting this? =P

Tuesday, December 1, 2015

Progress... RE PORT!

Another thousand words added...  Which isn't even enough to complete the sex scene(s) with the farm girl.  Oh well, people wanted to wait, and apparently they're going to get their wish. (Ha ha ha ha... ha...)

Why only 1,000 words you ask?  Because I was implementing some code along with this joyful trip.  For example, with the first character you can have unprotected sex with now being implemented in the game, not only will the game track if your exploits have any...  Side effects, but the endscreen will now feel free to tell you who all you've given a reason to screw you over later =P

Also, on a related note (sorta), as it currently stands, the farm scene is set to be impossible to get to with Frigg in the party (because apparently all content is exclusive to not having Frigg these days? Well, it's largely that it's easier to write encounters always with another person there, or never with another person there, otherwise the if/passage splits are nightmarish.  True facts).  However, would people like it, for the moment, for that flag to be removed?  Obviously the "plot" won't make complete sense, since you'll suddenly be traveling alone, but there's actually a couple passages you won't be able to see without having pulled Frigg along since they're only available if you've had sex before and, as you might have noticed, there's a lack of other ladies available to lose that virginity to.  (obviously, there's some scenes only available if you are still a virgin.  Splits like this is why I'm bad at actually getting updates up.  CONTENT BLOAT For The...  Loss e_e)

So yeah, I mean, I, personally, am fine with having the content implemented and just having people get to discover it later, but if that sounds like "Wait, in this 7000 word update, I can only get to 5500 words!  The rest of those don't count!" I'm cool with a little "narrative jarring" this early in the alpha. (Also, that update? Going to be longer than 7000 words.  Yeeup.  I know because I have an entire additional sex scene for the farm girl to write [Yep, she got two.  In her bed or in the hay in the barn.  So that's a thing] and I'm over 5500 already.  So yeah, 4000 words?  Undersold that!)

So yeah, as usual, post a comment,er, in the comments, for more extended chat (or just to jam my thread to the top of the forums =P) you can post in my threads, which are scattered to the winds! (Or to the websites: TF Games Site, Hypnopics Collective, and Legend of Krystal, in order of activity)

Anyways, that's the news of the nation, MELPHY OUT.