Thursday, December 31, 2015

Happy Friggin' New Years!

I got you some sex!

With Frigg.

Since I know most of you want that.

Anyways I was hoping to have this update out BEFORE today, but clearly that failed.  To make up for that I filled in one of the "filler" Frigg scenes, so, if you're the more dominant of the pairing, you'll have a little excitement waiting for you (though note that I found, play testing that route, it's actually pretty specific to reach.  Still, if you manage it, PRIZES.  And by prizes I mean getting to use Frigg for pleasure).

Why the dominant one?  Well, because, in one of the other two new random events, you can end up in a decidedly not-at-all dominant situation with Frigg, and I figured I'd cater to both ends of the spectrum at once (note you won't be able to get that scene if you haven't had sex with Frigg yet).

Download HERE

More details and a question below:

So, anyways, new stuff any changes more precisely:

2 new random encounters, one short, the other one short unless you have Frigg along.

1 of the Frigg filler scenes filled in.

The pervasive "Event repeats" bug squashed for good (I'm pretty sure.  Turns out it was caused by me switching how a variable was increased to measure how far along the event chain you were, and so that inconsistency was causing some events to repeat.  And then, when I first fixed it, it actually caused the game to skip one of the events entirely, took me a while to figure THAT one out).

All routes involving Frigg will give you her name at least once by the time you get to the maid manor.  (In some cases twice.  The night before got a bit hazy after a certain amount of exertion)

Random events that you can get with Frigg along acknowledges Frigg being present.  Except the Farm, once more events are implemented that'll probably become exclusive to not having Frigg (though there may be an entirely different variant involving her being along later, it'll be something I'll have to write start to finish as there's just not much content I can overlap there).


Annnnd finally, since this is almost all about Frigg, there's a little question I'd like to ask anyone who cares:

I've seen commented around that some people would like to be able to romance or form a deeper bond or what have you with Frigg, and, to be totally honest, as originally conceptualized, that's not going to get very far.  Like, befriend?  Probably, much beyond that?  Ehhhh, "moderately preferred sexual partner," ain't no man tying that girl down.

Howweeevverrrrr I was considering putting in a small chance (checked at the beginning of the game) that Frigg was a slightly different character, giving a possible different result of those pursuits further down the line.  One of my friends observed to me, though, that hiding something like that behind a secret % check would be super frustrating if you were trying to intentionally see that content.  While I was mostly thinking of it as something that would happen organically in the narrative...  They're entirely right, people who wanted to specifically see that content WOULD find that pretty frustrating.

Sooo, got 3 options for you people:

1) Keep the original RNG plan.  The content will be in there, but it'll be all down to luck who sees which version.

2) Attach secret flags to some decisions that will make it so if a certain number of them are made, it swaps which Frigg you're dealing with.  This, obviously, will take some serious hunting through to do, but once people figure it out, you'll be able to scope it out when you want to, and people just playing the game normally may still stumble upon it.

Of course, my friend noted that that method kind of sucks too, so the final option is...

3)  Frigg will just be Frigg in every playthrough, and whatever connection you can get with her is just what you can manage with her base, rather self centered hedonistic personality.  This is obviously less work for me, and spares people from trying to mine for the content, since, well, it's not there.  But, you know, for everyone who was hoping to make a probable succubus cultist their ONE TRUE LOVE...  Well probably SOL.  Anyways, post here, on any of the forums, etc. etc.

Monday, December 28, 2015

Upcoming Update: Frigg update .01

Sorry for ninja vanishing, holidays and stuff came up, but I have been continuing to work on the Frigg update.  Got like 1/2 a sex scene and one "Sorry Frigg, I know you have your hand on my cock, but not tonight" scene to finish off one new encounter and the update will be ready to go live, with one super minor random event, one minor-or-slightly-less-minor event (depending on if you have Frigg), everyone getting the correct corruption scores on the way through the prologue and, mnnh... Oh right the 3rd dream actually acknowledging if Frigg is with you after you wake up.

After that, I'll be putting together the missing Frigg scenes, probably 2-ish per update, until, well, until they're done.  Then it'll be back to developing the 2nd zone now that the mid events are moderately fleshed out.

Saturday, December 19, 2015

What's next?

Come to think of it, with the Status Page update having rolled out early, you guys have no idea what I'm actually up to.  Well, I'm figuring next up I have on thing I really need to settle before going full tilt on the maid manor stuff, and that's the ever elusive Frigg update.  I may release it in two sections, as it's going to be something like 5-6 scenes total, as well as edits on quite a few other passages either so that her presence can be acknowledged, or so that most of the people traveling with her will actually have learned her name in character, as opposed to just suddenly knowing it because everyone who plays the game already does.  Also, I'm working on changing up the Prologue's corruption tables, there are supposed to be very few routes through it making it out with 0 corruption, but a few of them have missed their tags and so aren't giving the points they should, so in whatever the next update is, that'll be taken care of.

But, yeah, I think that's the next main thing I'll be working on.  Especially since almost everyone I've seen comment on Frigg related affairs seems to want to always have her around.  Apparently she's popular.  For some reason.  Gotta figure it's her demure personality and humble sensibilities.

Friday, December 18, 2015

One last little bug

It turns out there is still one minor bug in 2.4.5, if you get the new dream event it can loop and run itself twice.  I'm not tossing about a bug fix for it right this instant, I have a bunch of in progress stuff on my work version of PotK and I'd have to dummy out a lot to not make it weird, but it's just a heads up for people who are playing and/or want to alert me about it.

Also, as a side announcement, since someone asked to affiliate with me, well, there's an affiliates tab up there, head over there and discover the only Affiliate at the moment is Pervy Fantasy Productions.  Check them out if that sounds like your thing.

Thursday, December 17, 2015

The Update Fairy

Has come early.  Due to me still leaving a bug in the last version, you get an update, right about...  Now, but see, there's this funny thing...

It just so happens that I managed to get the status screen done last night.  Since I had it done so fast, I was going to put some extra content in, probably minor random events or something, before releasing it since I suddenly had everything I wanted for the update done early, buuuutt, well since I have to roll this out anyways, ENJOY YOUR STAT SCREEN.

As a heads up, it does track your progress through the prologue, for the most part, so you won't be able to see any of the stats that don't really apply to you at that point, but you might find a short sentence or two mentioning other things.  One or two of the endings probably need their own custom status screen at some point, but that's pretty easter egg-y so I'm not too bothered by the lack at the moment.

Anywho, enjoy your last bug squashed, and your status screen early right about:

Wednesday, December 16, 2015

Bugs: SQUASHED. 2.4.1 UNLEASHED

Okay, it's always delightful when you have bugs hiding behind other bugs, but after the last...  While of fiddly programming work, everything SEEMS to be functioning, I've done 4 or 5 playthroughs now, and, as a bonus, I have actually seen basically all scenes (I think I haven't tried some Frigg iterations so there may still be some issues there, but from the coding there is no reason for their to be).

Anyways, 2.4.1: HERE

Error Report

Okay, as a heads up for everyone, I corrected an error with the original 2.4 version, and, in doing so, I seemed to have broken a bunch of stuff, most significantly the ability to actually access the new content (I think, haven't tried quite enough times so it might have just been the RNG screwing me), but a big thing is the dreams seem to be firing twice, meaning 2 of the 3 events are soaked up with that, I'm going to work on trying to correct it immediately, but just as a heads up, you may not be able to access the new content until I do.  I hate it when you fix one thing and three other things break.  Anyway, TO WORK.

Tuesday, December 15, 2015

See, there's this... Thing.

And that thing is, last night, I said "Hey, I got the farm scene done, but the update isn't done."

And that was totally true.  It was totally true.  It's not anymore.  Not even a little.  Because I like you guys (and because I was pretty tired of going "Yep, here's a not-an-update, I've written Xty words and passages" every 2 or 3 days), I put in 6 hours today, and in the doing put a pretty nice 3,100 words into the game (well, and some coding.  Bloody coding).

Now what does that mean? It means I have an early Christmas present for those of you who celebrate that (er, and a Hanukkah gift for people who celebrate that?  I think it may even be the right time of year rather than early), or maybe just a generic winter celebration gift.  Whatever you like.

And that gift is:

THIS

Pleasures of the Knight 2.4 is ALIIIIIIVE, and actually pretty thoroughly playtested.  I may have missed some stuff, as while I thiiiink I hit every, or close to every, possible permutation, but there's a lot at this point so I might've missed something.  Still, you have THE FARM RANDOM ENCOUNTER, which is a giant block'o content, and a new dream, which I feel some of my...  Longer term readers might have a certain appreciation for.  Also, it contains what is now my personal favorite non sexual scene in it.

Current things of note for the new content: 1) Frigg doesn't lock out any of it, buuuut she also doesn't show up as visible in any of it either so sorry if that breaks immersion a bit.  In a while I'll be doing a "Frigg Update" to back add her scenes and her presence in some scenes.  Also 2) There are at least 2 possible routes that could prevent you from seeing the new dream.  If you get the red demon dream you absolutely cannot get the new dream, and there's a chance (though the pathing is VERY specific) that when you bring Frigg along you won't be able to get it (not due to anything to do with Frigg, just that you've met the conditions for the red demon dream, you just didn't get it because Frigg blocks auto-firing dreams, since she has her own set of auto-firing events).

Also, I've tossed in a few options in the "in progress" filler events to let you tweak your stats a bit to help you hit certain willpower w/e thresholds to get certain event variants.  And I also added a few more things to the end of game tracker and a few other, uh, "Quality of Life"? things.

Anyways, I think that's enough of my going on for now, but for those interested, the upcoming update should take nowhere NEAR as long, because it's just going to be me finally adding in the stats screen.  I may still take like a week or something while I figure the entire thing out, but, uh, that's still less than a month +.

So happy hunting, and I'll see you guys then!

MISSION (though not update) COMPLETE!

I have just finished the last possible exit passage from the farm encounter.  There are one or two things I still have to go back and check over, so it's not "done" done, but it's basically done, meaning I just have that one other random encounter I promised to finish this update.

Just for cheap and easy statistics, the farm scenes, in total, take up about 12,700 words, and 20-something passages, meaning it's about half of the, er, "volume" of the intro, and currently accounts for about 25% of the total content of the game (or at least it will when it goes up).

I'm not sure any of you care about any of that, but I feel like I need to put SOMETHING here, so, er, statistics is what I got =P  Anyways, yes, that hurdle is finally cleared, just got a little...  Additional dream sequence I think I'm going to fill in for the other one.  Something not as given to becoming OH MY GOD HUGE.  And just as a heads up for anyone looking for this dream once it's out, you can't currently get it in a route where you can get the red demon dream, but you can in all the other routes, just in case you're hunting for it later.

Anyways, that's all for now, MELPHY OUT!

Monday, December 7, 2015

Choo choo, get on the farm train.

Yep, got that right, 3 more passages and about 1700 more words implemented into the farm scene today.  There's about 6 more passages until the farm is good and done, and one or two of those should be shorter since they're basically "Yup, and now you're leaving."  I mean, I'm not going to skimp, but there's only so much to say when packing up and leaving.  Then there'll be about a 6 passage long dream section implemented which mean, mnh, getting 2-3 pages done per work day, hopefully just 5 more days of work until this comes out.  Maybe less, sometimes I get more energized when I'm on the cusp of a release (not an uncommon experience, I think.  What, innuendo on THIS weblog?  Crazy right), which might kick up my progress rate.

Oh, also, those of you who come from TFGamessite, or use that forum, I tossed up an incredibly too long question (hey, if I get to include that in the quantity of stuff I got done today, I'm up to 2,500 words!  2,710 With this post =P) for your consideration if you'd like to stop on by and look at it.  Before TL:DRing and doing something else.  Such is the internet.

Saturday, December 5, 2015

Farming along

1,060 words hitting the page today, bringing the first of the two possible farm sex scenes to a close at, including heading to her room and then leaving the next day, 4,900 words (+/- like 20).  I also, some of you will be pleased to know, actually ran through a decent number of the iterations to fix broken links, some of the new code I had implemented (* is for multiplication not x, you know), initialized a few forgotten variables, and implemented all of the text I worked on today (well except the opening of going to sleep in the barn) into my "for print" twine copy.  Very productive all around.

For anyone keeping track (IE: Only me) this update is up to 7400 words, meaning it'll represent over a 15-20% increase in content when it's done, not including the additional coding and stuff.  Which I hope sounds interesting/cool/w/e or else why am I even posting this? =P

Tuesday, December 1, 2015

Progress... RE PORT!

Another thousand words added...  Which isn't even enough to complete the sex scene(s) with the farm girl.  Oh well, people wanted to wait, and apparently they're going to get their wish. (Ha ha ha ha... ha...)

Why only 1,000 words you ask?  Because I was implementing some code along with this joyful trip.  For example, with the first character you can have unprotected sex with now being implemented in the game, not only will the game track if your exploits have any...  Side effects, but the endscreen will now feel free to tell you who all you've given a reason to screw you over later =P

Also, on a related note (sorta), as it currently stands, the farm scene is set to be impossible to get to with Frigg in the party (because apparently all content is exclusive to not having Frigg these days? Well, it's largely that it's easier to write encounters always with another person there, or never with another person there, otherwise the if/passage splits are nightmarish.  True facts).  However, would people like it, for the moment, for that flag to be removed?  Obviously the "plot" won't make complete sense, since you'll suddenly be traveling alone, but there's actually a couple passages you won't be able to see without having pulled Frigg along since they're only available if you've had sex before and, as you might have noticed, there's a lack of other ladies available to lose that virginity to.  (obviously, there's some scenes only available if you are still a virgin.  Splits like this is why I'm bad at actually getting updates up.  CONTENT BLOAT For The...  Loss e_e)

So yeah, I mean, I, personally, am fine with having the content implemented and just having people get to discover it later, but if that sounds like "Wait, in this 7000 word update, I can only get to 5500 words!  The rest of those don't count!" I'm cool with a little "narrative jarring" this early in the alpha. (Also, that update? Going to be longer than 7000 words.  Yeeup.  I know because I have an entire additional sex scene for the farm girl to write [Yep, she got two.  In her bed or in the hay in the barn.  So that's a thing] and I'm over 5500 already.  So yeah, 4000 words?  Undersold that!)

So yeah, as usual, post a comment,er, in the comments, for more extended chat (or just to jam my thread to the top of the forums =P) you can post in my threads, which are scattered to the winds! (Or to the websites: TF Games Site, Hypnopics Collective, and Legend of Krystal, in order of activity)

Anyways, that's the news of the nation, MELPHY OUT.