Wednesday, June 29, 2016

Back in Action. Right Proper.

So, I feel like not alll that long ago I said something like "Hey, Pleasures of the Knight update today or tomorrow."

Well, depending on your timezone, it is, in fact, today or tomorrow (compared to when that post went up.  Obviously it is currently "today" regardless.  Technicalities!).

So, yeah, end part of the Frigg update (I think).  Got the 2 missing Frigg sex scenes during travel done, it's about 5400 words spread across 12 passages, give or take a bit, (which puts this entire project, if you include code, to like 66,000 words, which...  Hoo boy, didn't think I'd be filling up that much digital paper before I even got into the 2nd zone proper, eh?)

Anyways, there is still, I believe, one major Frigg travel scene missing (what happens if you haven't had sex with her yet), but that one is...  Uhm...  Probably going to be 12+ passages all on its own, sooooo....  Yeah I feel like that can wait.

As ever, I'm kicking this out the door almost the instant it's done, so be prepared for tense inconsistency, and...  Posssibly bugs?  Shouldn't be any, hardly did any coding for this one, but who knows!  As ever, if you notice anything problematic, tell me and it'll get fixed right up in a jiffy.  Granted, no clue what the interior of a jiffy looks like, but, eh, probably overthinking it.

Oh, and much like with the previous post, people attending here are going to get this early compared to other people!...

Because I'm really tired right now and heading to bed so all the usual forum threads aren't going to be updated until tomorrow.  Uh.  Woo.

Pleasures of the Knight 2.5.5 (Basically Complete Frigg Update Edition) can be found right around...

Tuesday, June 28, 2016

My thanks

Just a short little post, though there will hopefully be a more exciting one later today/tomorrow,  I have to say I really both appreciate and am surprised by the number of comments I've received over the last few days.  It's pretty cool that people are still checking my weblog after all this time, and that some of you...  I don't know, care enough to comment, say something, anything, even just hi.

Gotta insert something saccharine here...  Mnnh...  You guys are all awesome and I hope I can create content worthy of the devotion you guys have shown.  Seriously, I think it's cool you're all still here.

Tuesday, June 21, 2016

I LIVE!

Run coward.  Run Run.[/Sinestar]

Okay, quick update: You know how I said I was running out of money?  Yeah, so that's a thing, so I got to move home for a bit!  Yaaaaayyy e_e.

Now, that wouldn't've been a big deal (other than having to be careful about people reading over my shoulder) except my parents were also moving shortly so basically all of my possessions stayed in packing boxes and there wasn't any internet for a while because of something about bill timing or whatever.

And then I got settled in at like...  My parent's small vacation home thing?  But that was hardly set up for a lot of long term habitation so, see net and services on the fritz for a bit (though my mom had quite enough of that while the new place they're moving into gets sorted.

Of course, I'm still living out of boxes because I may be moving back into my own place (well, a different my own place) within a month or so (ARGH LIFE TORNADO WHYYY!?).  So that's...  Mostly good.

And you may say "Hey, if you've been online some, why didn't you call?" (because you're now a stereotypical mother, not sure how that happened), and the simple fact of the matter was, being so behind with stuff I'll admit I was a little embarrassed to show my face.  On my own weblog. I may have issues.

However, I didn't completely abandon writing in the mean time...  I diiiiid end up having to kind of sort of abandon working on my already existing projects because all of my writing/archives for them are online, so if online isn't be co-operative I run the risk of either suddenly losing my ability to edit things, flat out not being able to get what I was working on last, or, and this is the main reason: Finding out what I archived didn't actually archive because while my computer thought it worked I wasn't actually online at the time so it didn't make it to the "cloud" or whatever we care to call it these days.

So, do I have any writing worth showing you, you don't ask, but I'm going to pretend you asked.  The answer to that question I just shoved in your mouth is, actually...  Yes, sort of.

You can click RIGHT HERE to read through the prologue of something I was just randomly working on (everything else is story fragments for the book[s] I'm totally going to write one of these days.  Definitely.), and who knows, if people really like it maybe it'll get less randomly and more actively worked on.

Also this is a very special update just for you people who are, for some insane reason, still checking this site.  Go you!  Everyone else gets to wait until I do the last passage or two on the PotK update and hit up the usual forum suspects to discover that I'm alive.

As such this update is for strictly my own self esteem and naught else because who the heck would still be checking this after almost half a year?

Saturday, January 16, 2016

Calling in sick... And stunningly more awesome news

Bad news first: It turns out "I've gotten over my recent illness" is actually code word for "OH GOD THAT WAS JUST THE CALM BEFORE THE STORM."  Not giving you any details (TMI abounds!), but I have been uncomfortably unwell, to say the least.  There has been a non-zero quantity of progress, but I've gone from being able to hammer out like 2k+ words a day to maybe a 400-500 word passage if I try really hard.  There may be a doctor's visit in my immediate future e_e

Stunning news: One of you, out there, somewhere, was apparently threatened enough by that baleful glowing red eye over on the right to actually visit my Patreon page.  Honestly, other than the glaring eye, I wasn't really going to emphasize it or draw attention to it until I had gotten some decent work done on the 2nd section.  It was my original plan not to put it up until that was done, but someone observed to me that spending months with no "support option" as it were was really stupid with my lack of any other source of income.  So I just kinda stuck it there.

And holy hell, someone actually though this was good enough to support.  That has got to be the best thing that's happened to me all year! (See, it's mid January so that's funny.  Laugh dammit).  I'm honestly not sure what to say about it.  I'm incredibly thankful, but trying to properly express that sort of thing seems like empty platitudes far too easily.  I just have to say, there are some of you out there who do give me feedback at times (and I do appreciate it, critical and positive, helps me improve the work), but it's usually pretty quiet around here, so I'm never sure what that means (not that I'm blaming anyone or anything, just comes with the territory I think), but this is a vote of confidence that means a lot to me.

So, you know who you are, and thank you.

Wednesday, January 13, 2016

Yay! Delay.

Okay, this update is (obviously) taking longer than expected.  I think the middle part (since I'm splitting it ooone more time) should be up tomorrow, with the submissive and neutral Frigg travel scenes up.  The "not sex yet" scene is bigger than I expected so it's taking a bit longer (so I swapped over to the Neutral scene since I know that should be shorter).

Now, there's another...  Thing that I feel I (we?  Whatever) should have a bit of a discussion about.  See, every once in a while people express an interest in seeing a certain haunting project worked on.  Generally speaking it's been my overall intention to finish Pleasure and then work on Ghost Princess, but, you know, Pleasures is maybe a bit under a quarter done (optimistically), so Ghost Princess wouldn't be seeing the light of day for a long time (possibly a really long time if my current work schedule gets interrupted).  Now, I've said I'm going to work on Pleasures until it's done, and that's exactly what I intend to do, but.  Buuuuttt...

A lot of the reason Ghost Princess was going to be worked on after Pleasures is because I wanted to get a good feel for seriously working on a project, but one with less heavy technical stuff to drag down the narrative (Ghost Princess is amazingly messy under the hood).  And in a lot of ways it's succeeded.  I have a reasonably good idea of how to handle Ghost Princess when I get around to it.

And the reason any of this is relevant is because I'm considering, if people would really like to see it, working on both at once.  This'll have some consequences.  Obviously Pleasures will be updated quite a bit more slowly, and there will be less updates in general, I suspect, as splitting my attention will be less efficient (90% sure, maybe updates will proceed at the same pace but I wouldn't bet on it).  But on the other hand, people would get their long yearned for Ghost Princess updates.  I'll be holding the conversation about this through the end of the Frigg update (at the very least), with some more overall design details brought up in the next update post (since people're more likely to read that one), for people who would care to be able to compare and contrast the projects from the "gameplay" side before making a call.

Anywho, that's the way of things, post your opinions wherever I can find 'em.

Tuesday, January 5, 2016

Frigg Update Status Update

Okay, well, opinion time is basically over, there's been one individual who very much was hoping to see a chance to romance Frigg, but even they were saying not to worry about it when it comes to current progress, maybe back add it later if I wanted to, soo, basically, since most people aren't too worried about it, current ideas of implementation are seen as non-ideal, and even people who want it don't seem too fussed about seeing it any time soon...  Hey look, less work for me! Whoo!  Heh.

Anyways, I think I may be able to finish the Frigg update entirely by the end of the week with any luck, basically filling in the 3 "You have an interaction with Frigg" autofire scenes that everyone who has taken her along has been having as placeholders (except for people with a bit more control over the relationship, that one's already done, though I'll admit, even for me, actually pretty tricky to find >_>  I'm comfortable with that though, I mean, you've been a male for maybe an hour, getting the upper hand on her immediately isn't terribly likely or easy).

Should be reasonably simple.  The submissive path will be a straight shot just like the dominant path, the middling path will probably have an ending fork, so I'm guessing between the two that's like 9-10 passages, 4000-5000 words or whatever, and I imagine the "no sex yet" path is going to be a bit more intricate since she'll actually be trying to seduce you and stuff meaning that there'll need to be variations for willing/successfully seduced/resisting being seduced, which'll probably mean it takes about the same itself, so, you know, should be a decent sized update (and I got some of that work done already, whooo), so enjoy!...

Er rather, I hope you enjoy when it's done.  Can't exactly enjoy what I haven't written/released yet.  Hope you're enjoying yourselves with what has been regardless thought ^_^

Melphy out!

Friday, January 1, 2016

Stealth Fix

There was a slight error I missed in a part of one of the new scenes, missing one word from the code, shoved it back in place, uploaded it over 2.5.0, and so if you're seeing a missing macro error, just re-download and it'll vanish.

Uh, because it totally never existed.  Ever.  Where did you get that flawed version of 2.5.0?  Not here.  Definitely not.  Deeefinately.

Also, been reading what comments people have given for the Frigg question.  I was figuring the RNG method was a lousy idea, once I really thought about it, and it seems the public agrees.  On the by and large it seems that people (who are saying something anyways) are mostly apathetic towards the inclusion, or against it, so I'll give it a few more days and see if there are any other stances or voices that emerge and explain what I plan to do in that regard.  At present, looks like probably nothing.  Not that I'm going to complain about that.