Yep, got that right, 3 more passages and about 1700 more words implemented into the farm scene today. There's about 6 more passages until the farm is good and done, and one or two of those should be shorter since they're basically "Yup, and now you're leaving." I mean, I'm not going to skimp, but there's only so much to say when packing up and leaving. Then there'll be about a 6 passage long dream section implemented which mean, mnh, getting 2-3 pages done per work day, hopefully just 5 more days of work until this comes out. Maybe less, sometimes I get more energized when I'm on the cusp of a release (not an uncommon experience, I think. What, innuendo on THIS weblog? Crazy right), which might kick up my progress rate.
Oh, also, those of you who come from TFGamessite, or use that forum, I tossed up an incredibly too long question (hey, if I get to include that in the quantity of stuff I got done today, I'm up to 2,500 words! 2,710 With this post =P) for your consideration if you'd like to stop on by and look at it. Before TL:DRing and doing something else. Such is the internet.
Short answer to your question: there's no way to tell until we see the mechanic in action.
ReplyDeleteEh, that works. Every once in a while I overdesign or overthink stuff, and then I just like to go "Hey, everybody, does this make sense to anyone?" and sometimes the answer is... Yeah, that, but I like to try to check anyways.
DeleteI'd say to trust your intuition at this point.
DeleteYou've been doing a good job so far, and tweaking difficulty is fairly easy.